***MENUGROUP=WDW

***TOOLBARS
**WDW
ID_WDW_0 [_Toolbar("Walls, Doors & Windows", _Floating, _Show, 400, 50, 0)]
ID__1         [_Button("Wall", "w.bmp", "ICON_24_BLANK")]^c^c^p(cond ((null C:dline) (prompt "Loading..")(load "dline"))) dline
ID__2          [_Button("Door 3", "D3.bmp", "ICON_24_BLANK")]^c^c^p(cond ((null C:DOORS) (prompt "Loading..")(load "DOORS"))) DOR3
ID__3          [_Button("Door 7", "D7.bmp", "ICON_24_BLANK")]^c^c^p(cond ((null C:DOORS) (prompt "Loading..")(load "DOORS"))) DOR7
ID__4          [_Button("Door 2", "D2.bmp", "ICON_24_BLANK")]^c^c^p(cond ((null C:DOORS) (prompt "Loading..")(load "DOORS"))) DOR2
ID__5          [_Button("Door 6", "D6.bmp", "ICON_24_BLANK")]^c^c^p(cond ((null C:DOORS) (prompt "Loading..")(load "DOORS"))) DOR6
ID__6          [_Button("Door 1", "D1.bmp", "ICON_24_BLANK")]^c^c^p(cond ((null C:DOORS) (prompt "Loading..")(load "DOORS"))) DOR1
ID__7          [_Button("Door 8", "D8.bmp", "ICON_24_BLANK")]^c^c^p(cond ((null C:DOORS) (prompt "Loading..")(load "DOORS"))) DOR8
ID__8          [_Button("Door 4", "D4.bmp", "ICON_24_BLANK")]^c^c^p(cond ((null C:DOORS) (prompt "Loading..")(load "DOORS"))) DOR4
ID__9          [_Button("Door 5", "D5.bmp", "ICON_24_BLANK")]^c^c^p(cond ((null C:DOORS) (prompt "Loading..")(load "DOORS"))) DOR5
ID__10         [_Button("Windows 1", "W1.bmp", "ICON_24_BLANK")]^c^c^p(cond ((null C:WINDOW) (prompt "Loading..")(load "WINDOW"))) WINDOW
ID__11         [_Button("Windows 2", "W2.bmp", "ICON_24_BLANK")]^c^c^p(cond ((null C:WINDOW) (prompt "Loading..")(load "WINDOW"))) WINDOW1460
ID__12         [_Button("Hole 1", "h1.bmp", "ICON_24_BLANK")]^c^c^p(cond ((null C:hole) (prompt "Loading..")(load "hole"))) hole
ID__13         [_Button("Hole 2", "h2.bmp", "ICON_24_BLANK")]^c^c^p(cond ((null C:hole) (prompt "Loading..")(load "hole"))) hole900
ID__14         [_Button("Hole 3", "h3.bmp", "ICON_24_BLANK")]^c^c^p(cond ((null C:hole) (prompt "Loading..")(load "hole"))) hole1600


